views Windowing
views provides support for creating dialog boxes and other kinds of windows through its Widget object. The developer creates a WidgetDelegate (or sub-interface) implementation that provides the Window with the necessary information to display itself, and also provides callbacks for notifications about windowing events.
A Simple Example
To create a simple window:
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/utf_string_conversions.h"
#include "ui/gfx/canvas.h"
#include "ui/views/controls/label.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
class WindowView : public views::WidgetDelegateView {
public:
WindowView() : label_(NULL) { Init(); }
virtual ~WindowView() {}
private:
// Overridden from views::View:
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
canvas->FillRect(GetLocalBounds(), SK_ColorWHITE);
}
virtual void Layout() OVERRIDE {
gfx::Size ps = label_->GetPreferredSize();
label_->SetBounds((width() - ps.width()) / 2, (height() - ps.height()) / 2,
ps.width(), ps.height());
}
virtual gfx::Size GetPreferredSize() OVERRIDE {
gfx::Size ps = label_->GetPreferredSize();
ps.set_width(ps.width() + 200);
ps.set_height(ps.height() + 200);
return ps;
}
// Overridden from views::WidgetDelegate:
virtual string16 GetWindowTitle() const OVERRIDE {
return ASCIIToUTF16("Hello World Window");
}
virtual bool CanResize() const OVERRIDE { return true; }
virtual bool CanMaximize() const OVERRIDE { return true; }
virtual views::View* GetContentsView() OVERRIDE { return this; }
void Init() {
label_ = new views::Label(ASCIIToUTF16("Hello, World!"));
AddChildView(label_);
}
views::Label* label_;
DISALLOW_COPY_AND_ASSIGN(WindowView);
};
...
views::Widget::CreateWindow(new WindowView)->Show();
The window will delete itself when the user closes it, which will cause the RootView within it to be destroyed, including the WindowView.
WidgetDelegate
The WidgetDelegate is an interface that provides information to the Widget class used when displaying the window, such as its title and icon, as well as properties such as whether or not the window can be resized. It also provides callbacks for events like closing. It has an accessor window() which provides access to the associated Window object. A Widget has a ContentsView, provided by the WidgetDelegate, which is a View that is inserted into the Window's client area.
DialogDelegate
A DialogDelegate is a specialized kind of WidgetDelegate specific to dialog
boxes that have OK/
Client and Non Client Views
Due to Chrome's non-standard window design, views supports custom rendered non-client areas. This is supported via the Window class and NonClientFrameView subclasses. To provide a custom window frame, a View subclasses NonClientFrameView. This allows the overriding View to render and respond to events from the non-client areas of a window. views contains two built in type that do this - CustomFrameView and NativeFrameView. These are used for standard dialog boxes and top level windows.
For the Browser Window, different subclasses of NonClientFrameView are used (GlassBrowserFrameView and OpaqueBrowserFrameView). To allow these to be used the browser overrides Window's CreateFrameViewForWindow method to construct the appropriate frame view.
Aside from the RootView, the topmost View in a Window's View hierarchy is the
NonClientView. This view is a container of exactly two views - the
NonClientFrameView described above and a ClientView or subclass. The ClientView
subclass contains the contents of the client area of the window (the stuff
inside the titlebar/
The ClientView and NonClientFrameView are siblings because it is fairly common for Views to do one-time initialization when they are inserted into a View hierarchy and DWM toggling on Windows Vista and newer mean the NonClientFrameView needs to be swapped out when the DWM is enabled or disabled. As such if the ClientView were a child of the NonClientFrameView it would be re-parented, meaning its children might re-initialize with negative side-effects.
Creating a Window
Some simple code to create a window using the WindowView defined in the example above:
views::Widget* window = views::Widget::CreateWindow(new WindowView);
window->Show();
